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A Flexible Client-Driven 3DTV System for Real-Time Acquisition, Transmission, and Display of Dynamic Scenes

机译:灵活的客户端驱动3DTV系统,用于实时采集,传输和显示动态场景

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3D experience and free-viewpoint navigation are expected to be two essential features of next generation television. In this paper, we present a flexible 3DTV system in which multiview video streams are captured, compressed, transmitted, and finally converted to high-quality 3D video in real time. Our system consists of an camera array, 16 producer PCs, a streaming server, multiple clients, and several autostereoscopic displays. The whole system is implemented over IP network to provide multiple users with interactive 2D/3D switching, viewpoint control, and synthesis for dynamic scenes. In our approach, multiple video streams are first captured by a synchronized camera array. Then, we adopt a lengthened-B-field and region of interest- (ROI-) based coding scheme to guarantee a seamless view switching for each user as well as saving per-user transmission bandwidth. Finally, a convenient rendering algorithm is used to synthesize a visually pleasing result by introducing a new metric called Clarity Degree (CD). Experiments on both synthetic and real-world data have verified the feasibility, flexibility, and good performance of our system.
机译:3D体验和自由视点导航有望成为下一代电视的两个基本功能。在本文中,我们提出了一种灵活的3DTV系统,在该系统中,多视点视频流被实时捕获,压缩,传输并最终转换为高质量3D视频。我们的系统包括一个摄像机阵列,16台生产者PC,一台流服务器,多个客户端和几个自动立体显示器。整个系统通过IP网络实现,可为多个用户提供交互式2D / 3D切换,视点控制和动态场景合成。在我们的方法中,首先通过同步摄像机阵列捕获多个视频流。然后,我们采用基于加长B场和关注区域(ROI)的编码方案,以确保每个用户的无缝视图切换以及节省每个用户的传输带宽。最后,通过引入一种称为“清晰度度”(CD)的新指标,使用便捷的渲染算法来合成视觉上令人愉悦的结果。在合成数据和真实数据上的实验已经验证了我们系统的可行性,灵活性和良好的性能。

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