首页> 美国卫生研究院文献>Nutrients >Brain Training and Sulforaphane Intake Interventions Separately Improve Cognitive Performance in Healthy Older Adults Whereas a Combination of These Interventions Does Not Have More Beneficial Effects: Evidence from a Randomized Controlled Trial
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Brain Training and Sulforaphane Intake Interventions Separately Improve Cognitive Performance in Healthy Older Adults Whereas a Combination of These Interventions Does Not Have More Beneficial Effects: Evidence from a Randomized Controlled Trial

机译:脑训练和苏尔林的进气干预分别提高了健康老年人的认知性能而这些干预措施的组合没有更有益的影响:来自随机对照试验的证据

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摘要

Background: Earlier studies have demonstrated that a single-domain intervention, such as a brain-training (BT) game alone and a sulforaphane (SFN) intake, positively affects cognition. This study examined whether a combined BT and SFN intake intervention has beneficial effects on cognitive function in older adults. Methods: In a 12-week double-blinded randomized control trial, 144 older adults were randomly assigned to one of four groups: BT with SFN (BT-S), BT with placebo (BT-P), active control game (AT) with SFN (AT-S), and active control game with placebo (AT-P). We used Brain Age in BT and Tetris in AT. Participants were asked to play BT or AT for 15 min a day for 12 weeks while taking a supplement (SFN or placebo). We measured several cognitive functions before and after the intervention period. Results: The BT (BT-S and BT-P) groups showed more improvement in processing speed than the active control groups (AT-S and AT-P). The SFN intake (BT-S and AT-S) groups recorded significant improvements in processing speed and working memory performance unlike the placebo intake groups (BT-P and AT-P). However, we did not find any evidence of the combined intervention’s beneficial effects on cognition. Discussion: We discussed a mechanism to improve cognitive functions in the BT and SFN alone interventions.
机译:背景:早期的研究表明,单一域干预,例如单独的脑训练(BT)游戏和嗜睡(SFN)摄入,积极地影响认知。本研究检测了组合的BT和SFN进气干预是否对老年人的认知功能有益。方法:在12周的双盲随机对照试验中,144名较老年人随机分配给四组中的一种:BT,具有SFN(BT-S),BT与安慰剂(BT-P),有源控制游戏(AT)使用SFN(AT-S),以及安慰剂(AT-P)的主动控制游戏。我们在BT和俄罗斯州的脑年龄使用脑年龄。参与者被要求每天在15分钟内玩BT或者在一次补充(SFN或安慰剂)时每天持续15分钟。我们在干预期之前和之后测量了多种认知功能。结果:BT(BT-S和BT-P)基团的加工速度比活性对照组(AT-S和AT-P)更高。与安慰剂进气组(BT-P和AT-P)不同,SFN摄入量(BT-S和AT-S)组记录了处理速度和工作记忆性能的显着改进。但是,我们没有发现任何证据表明综合干预对认知的有益效果。讨论:我们讨论了一种改善BT和SFN单独干预措施中的认知功能的机制。

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