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Fact vs. Affect in the Telephone Game: All Levels of Surprise Are Retold With High Accuracy Even Independently of Facts

机译:电话游戏中的事实与影响:即使没有事实也能准确记录所有惊喜程度

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摘要

When people retell stories, what guides their retelling? Most previous research on story retelling and story comprehension has focused on information accuracy as the key measure of stability in transmission. This paper suggests that there is a second, affective, dimension that provides stability for retellings, namely the audience affect of surprise. In a large-sample study with multiple iterations of retellings, we found evidence that people are quite accurate in preserving all degrees of surprisingness in serial reproduction – even when the event that produced the surprisingness in the original story is dropped or changed. Thus, we propose that the preservation of affect is an implicit goal of retelling: merely do retellers not recall highly surprising events better, but rather they register all levels of surprisingness precisely and aim to surprise their implied audience to same degree. This study used 2,389 participants.>Significance Statement: Story retelling is a process whereby cultural information is transmitted horizontally across social networks and vertically down generations. For the most part, retelling research has focused on the relevance and stability of factual information, “who did what, where, when, and why”; comparatively little is known about the transmission of affective information. We suggest that affect can serve as a second axis of stability for retelling, partially independent from factual information. In serial reproduction tasks modeled after the telephone game, we find that surprisingness of stories is well preserved across retellings – even when the facts and events of the story are not. The findings are significant for the communication of information, and thereby also the stability and transformation of culture in general.
机译:当人们重述故事时,是什么引导他们重述?以前有关故事重述和故事理解的大多数研究都集中在信息准确性上,将其作为传递稳定性的关键指标。本文提出,情感的第二个维度为重播提供了稳定性,即观众对惊喜的影响。在一项包含多次重复演说的大样本研究中,我们发现了证据,即使在原始故事中产生令人惊讶的事件被删除或更改的情况下,人们也能非常准确地保留连续再现中的所有令人惊讶的程度。因此,我们认为保留情感是重新表达的一个隐含目标:仅仅是说者不会更好地回忆起高度令人惊讶的事件,而是准确地记录了所有程度的令人惊讶的事件,目的是使隐含的受众达到相同的程度。这项研究使用了2389名参与者。>意义声明:故事重述是一个过程,在此过程中,文化信息在整个社交网络中水平传播,并在垂直世代中传播。在大多数情况下,转述研究集中于事实信息的相关性和稳定性,“谁做了什么,在哪里,什么时候以及为什么做”。关于情感信息的传输知之甚少。我们建议情感可以作为重述的第二个稳定轴,部分独立于事实信息。在以电话游戏为模型的连续再现任务中,我们发现在重复播放时,故事的惊奇性得到了很好的保留,即使故事的事实和事件不是这样。这些发现对于信息交流具有重要意义,因此也对整个文化的稳定和转型具有重要意义。

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