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Geospatial modeling approach to monument construction using Michigan from A.D. 1000–1600 as a case study

机译:以公元1000-1600年的密歇根州为例对古迹建筑进行地理空间建​​模方法作为案例研究

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摘要

Building monuments was one way that past societies reconfigured their landscapes in response to shifting social and ecological factors. Understanding the connections between those factors and monument construction is critical, especially when multiple types of monuments were constructed across the same landscape. Geospatial technologies enable past cultural activities and environmental variables to be examined together at large scales. Many geospatial modeling approaches, however, are not designed for presence-only (occurrence) data, which can be limiting given that many archaeological site records are presence only. We use maximum entropy modeling (MaxEnt), which works with presence-only data, to predict the distribution of monuments across large landscapes, and we analyze MaxEnt output to quantify the contributions of spatioenvironmental variables to predicted distributions. We apply our approach to co-occurring Late Precontact (ca. A.D. 1000–1600) monuments in Michigan: (i) mounds and (ii) earthwork enclosures. Many of these features have been destroyed by modern development, and therefore, we conducted archival research to develop our monument occurrence database. We modeled each monument type separately using the same input variables. Analyzing variable contribution to MaxEnt output, we show that mound and enclosure landscape suitability was driven by contrasting variables. Proximity to inland lakes was key to mound placement, and proximity to rivers was key to sacred enclosures. This juxtaposition suggests that mounds met local needs for resource procurement success, whereas enclosures filled broader regional needs for intergroup exchange and shared ritual. Our study shows how MaxEnt can be used to develop sophisticated models of past cultural processes, including monument building, with imperfect, limited, presence-only data.
机译:建造纪念碑是过去的社会根据不断变化的社会和生态因素对景观进行重新配置的一种方式。了解这些因素与纪念碑建筑之间的联系至关重要,尤其是在同一景观上建造多种类型的纪念碑时。地理空间技术使过去的文化活动和环境变量可以一起进行大规模检查。但是,许多地理空间建​​模方法并不是为仅存在(发生)数据而设计的,鉴于许多考古现场记录仅是存在,这可能会受到限制。我们使用最大熵建模(MaxEnt)(仅与在场数据一起使用)来预测纪念碑在大型景观中的分布,并分析MaxEnt输出以量化时空环境变量对预测分布的贡献。我们将我们的方法应用于密歇根州同时发生的晚期预接触(大约在公元1000-1600年)古迹:(i)土墩和(ii)土方围墙。这些特征中的许多已经被现代发展所破坏,因此,我们进行了档案研究以开发我们的纪念碑发生数据库。我们使用相同的输入变量分别为每种纪念碑类型建模。分析变量对MaxEnt输出的贡献,我们表明土墩和围栏景观的适宜性是由对比变量驱动的。靠近内陆湖泊是土墩位置的关键,而靠近河流是神圣围栏的关键。这种并置表明土堆满足了当地资源采购成功的需求,而围栏则满足了更广泛的区域间交流和共享仪式的需求。我们的研究表明,MaxEnt如何使用不完美,有限且仅存在的数据来开发过去的文化过程(包括纪念碑建筑)的复杂模型。

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