Currently, in three - dimensional stage simulation, stage lighting designer need to customize not only static effects, but also dynamic stage lighting effects. This paper provides a suggestion of using OGRE (Object -Oriented Graphics Rendering Engine) to achieve three -dimensional simulation including both static effects and dynamic animation effects, and also shows us how a stage lighting designer could use the system to customize animations.%在目前舞台灯光效果的三维实时模拟中,舞台灯光设计师除了定制静态的舞台灯光场景效果外,也需要能够定制一些动态的灯光和场景特效,于是需要对三维舞台灯光效果中的场景灯光特效进行动画模拟。本文提出了如何将先进的渲染引擎技术应用于舞台灯光效果模拟以及动画模拟中,并从用户定制以及动画效果呈现角度进行效果展示。
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