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On Tradeoffs between Trust and Survivability Using a Game Theoretic Approach

机译:基于博弈论的信任与生存能力的权衡

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Military communities in tactical networks must often maintain high group solidarity based on the trustworthiness of participating individual entities where collaboration is critical to performing team-oriented missions. Group trust is regarded as more important than trust of an individual entity since consensus among or compliance of participating entities with given protocols may significantly affect successful mission completion. This work introduces a game theoretic approach, namely Aoyagi's game theory based on positive collusion of players. This approach improves group trust by encouraging nodes to meet unanimous compliance with a given group protocol. However, when any group member does not follow the given group protocol, they are penalized by being evicted from the system, resulting in a shorter system lifetime due to lack of available members for mission execution. Further, inspired by aspiration theory in social sciences, we adjust an expected system trust threshold level that should be maintained by all participating entities to effectively encourage benign behaviors. The results show that there exists the optimal trust threshold that can maximize group trust level while meeting required system lifetime (survivability).
机译:战术网络中的军事社区通常必须基于参与实体的信任度来保持较高的团队团结感,而协作对于执行面向团队的任务至关重要。组信任比单个实体的信任更重要,因为参与实体之间的共识或对给定协议的遵守可能会严重影响成功完成任务。这项工作介绍了一种博弈论方法,即基于玩家积极勾结的青柳的博弈论。此方法通过鼓励节点满足对给定组协议的一致遵守来提高组信任。但是,当任何组成员未遵循给定的组协议时,由于被赶出系统而受到惩罚,由于缺少执行任务的可用成员,导致系统寿命缩短。此外,受社会科学抱负理论的启发,我们调整了预期的系统信任阈值水平,所有参与实体都应维持该水平,以有效鼓励良性行为。结果表明,存在一个最佳信任阈值,可以在满足所需系统生存期(可生存性)的同时最大化组信任级别。

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