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Game theoretic approach to shadowed sets: A three-way tradeoff perspective

机译:游戏理论上的遮蔽套装:三方权衡视角

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Three-way approximations can be constructed by shadowed sets based on a pair of thresholds. The determination and interpretation of the thresholds is one of the key issues for applying three-way approximations. We apply a principle of tradeoff with games in order to determine the thresholds of three-way approximations in the shadowed set context. The changes of the elevation and reduction errors with the alteration of thresholds are examined and analyzed. The proposed game-theoretic shadowed sets (GTSS) aim to determine the thresholds of three-way approximations according to a principle of tradeoff with games. GTSS employ game theoretic approaches to formulate games between the elevation and reduction errors. A repetition learning mechanism is adopted to gradually reach balanced threshold pairs by repeatedly formulating games and finding the equilibria between the errors. The shadowed set based three-way approximations defined by the resulting thresholds represent a tradeoff between the elevation and reduction errors. Feasibility study and effectiveness analysis of GTSS is conducted with an experimental data set. (C) 2018 Elsevier Inc. All rights reserved.
机译:基于一对阈值,可以通过遮蔽的组构造三通近似。阈值的确定和解释是应用三通近似的关键问题之一。我们使用游戏应用权衡原则,以确定阴影集上下文中的三通近似值的阈值。检查并分析了阈值改变的升高和减少误差的变化。所提出的游戏 - 理论阴影集(GTSS)旨在根据游戏的权衡原则确定三通近似的阈值。 GTSS采用游戏理论方法来制定高程和减少错误之间的游戏。采用重复学习机制来逐渐通过反复制定游戏逐渐达到平衡阈值对,并在错误之间找到均衡。基于所得阈值定义的基于遮蔽的三级近似表示高程和减少错误之间的权衡。通过实验数据集进行GTS的可行性研究和有效性分析。 (c)2018年Elsevier Inc.保留所有权利。

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