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On Tradeoffs between Trust and Survivability Using a Game Theoretic Approach

机译:论游戏理论方法的信任与生存能力之间的权衡

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Military communities in tactical networks must often maintain high group solidarity based on the trustworthiness of participating individual entities where collaboration is critical to performing team-oriented missions. Group trust is regarded as more important than trust of an individual entity since consensus among or compliance of participating entities with given protocols may significantly affect successful mission completion. This work introduces a game theoretic approach, namely Aoyagi's game theory based on positive collusion of players. This approach improves group trust by encouraging nodes to meet unanimous compliance with a given group protocol. However, when any group member does not follow the given group protocol, they are penalized by being evicted from the system, resulting in a shorter system lifetime due to lack of available members for mission execution. Further, inspired by aspiration theory in social sciences, we adjust an expected system trust threshold level that should be maintained by all participating entities to effectively encourage benign behaviors. The results show that there exists the optimal trust threshold that can maximize group trust level while meeting required system lifetime (survivability).
机译:战术网络中的军事社区必须根据参与各个实体的可信度来维持高群体的团结,在履行对执行团队的任务至关重要的情况下。集团信任被视为比个人实体的信任更重要,因为与给定议定书的参与实体的共识或遵守共识可能会显着影响成功的任务完成。这项工作介绍了一种游戏理论方法,即基于球员积极勾结的Aoyagi的博弈论。这种方法通过鼓励节点来满足与给定群组议定书的一致遵守情况来改善集团信任。但是,当任何组成员不遵循给定的组议定书时,他们因从系统中被驱逐而受到惩罚,导致系统寿命较短,因为缺乏可用会员进行任务执行。此外,受到社会科学中的愿望理论的启发,我们调整预期的系统信任阈值水平,应由所有参与实体维护,以有效地鼓励良性行为。结果表明,存在最佳的信任阈值,可以在满足所需的系统生命周期(生存能力)时最大化组信任级别。

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