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Topology Reconstruction for B-Rep Modeling from 3D Mesh in Reverse Engineering Applications

机译:逆向工程应用中基于3D网格的B-Rep建模的拓扑重构

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摘要

Nowadays, most of the manufactured objects are designed using CAD (Computer-Aided Design) software. Nevertheless, for visualization, data exchange or manufacturing applications, the geometric model has to be discretized into a 3D mesh composed of a finite number of vertices and edges. But, in some cases, the initial model may be lost or unavailable. In other cases, the 3D discrete representation may be modified, for example after a numerical simulation, and does not correspond anymore to the initial model. A reverse engineering method is then required to reconstruct a 3D continuous representation from the discrete one.In previous work,1 we have presented a new approach for 3D geometric primitive extraction. In this paper, to complete our automatic and comprehensive reverse engineering process, we propose a method to construct the topology of the retrieved object. To reconstruct a B-Rep model, a new formalism is now introduced to define the adjacency relations. Then a new process is used to construct the boundaries of the object. The whole process is tested on 3D industrial meshes and bring a solution to recover B-Rep models.
机译:如今,大多数制造对象都是使用CAD(计算机辅助设计)软件进行设计的。然而,对于可视化,数据交换或制造应用,必须将几何模型离散化为由有限数量的顶点和边组成的3D网格。但是,在某些情况下,初始模型可能会丢失或不可用。在其他情况下,例如在数值模拟之后,可以修改3D离散表示,并且不再与初始模型相对应。然后需要一种逆向工程方法来从离散模型中重建3D连续表示。在以前的工作中,1我们提出了一种3D几何图元提取的新方法。在本文中,为了完成我们的自动和全面的逆向工程过程,我们提出了一种构造检索对象拓扑的方法。为了重建B-Rep模型,现在引入了一种新的形式主义来定义邻接关系。然后使用新的过程来构造对象的边界。整个过程在3D工业网格上进行了测试,并提供了一种解决方案来恢复B-Rep模型。

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