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CommLang: Communication for Coachable Agents

机译:CommLang:辅导人员的沟通

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RoboCup has hosted a coach competition for several years creating a challenging testbed for research in advice-giving agents. A coach agent is expected to advise an unknown coachable team. In RoboCup 2003, the coachable agents could process the coach's advice but did not include a protocol for communication among them. In this paper we present CommLang, a standard for agent communication which will be used by the coachable agents in the simulation league at RoboCup 2004. The communication standard supports representation of multiple message types which can be flexibly combined in a single utterance. We then describe the application of CommLang in our coachable agents and present empirical results showing the communication's effect on world model completeness and accuracy. Communication in our agents improved the fraction of time which our agents are confident of player and ball locations and simultaneously improved the overall accuracy of that information.
机译:RoboCup举办了一场教练竞赛已有数年之久,为提供建议的代理人研究提供了具有挑战性的测试平台。教练员应向不知名的教练队提供建议。在RoboCup 2003中,可指导的代理可以处理教练的建议,但不包括他们之间进行交流的协议。在本文中,我们介绍了CommLang,这是一种代理通信标准,在RoboCup 2004的模拟联赛中将由可指导代理使用。通信标准支持多种消息类型的表示,可以将这些消息类型灵活地组合成一个话语。然后,我们描述CommLang在我们的可指导代理中的应用,并提供经验结果,表明通信对世界模型完整性和准确性的影响。与我们的业务代表进行沟通可以缩短我们的业务代表对球员和球位置充满信心的时间,并同时提高该信息的整体准确性。

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