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Parallel implementation of Irregular Terrain Model on IBM Cell Broadband Engine

机译:IBM Cell宽带引擎上不规则地形模型的并行实现

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Prediction of radio coverage, also known as radio ldquohear-abilityrdquo requires the prediction of radio propagation loss. The Irregular Terrain Model (ITM) predicts the median attenuation of a radio signal as a function of distance and the variability of the signal in time and in space. Algorithm can be applied to a large amount of engineering problems to make area predictions for applications such as preliminary estimates for system design, surveillance, and land mobile systems. When the radio transmitters are mobile, the radio coverage changes dynamically, taking on a real-time aspect that requires thousands of calculations per second, which can be achieved through the use of recent advances in multicore processor technology. In this study, we evaluate the performance of ITM on IBM Cell Broadband Engine (BE). We first give a brief introduction to the algorithm of ITM and present both the serial and parallel execution manner of its implementation. Then we exploit how to map out the program on the target processor in detail. We choose message queues on Cell BE which offer the simplest possible expression of the algorithm while being able to fully utilize the hardware resources. Full code segment and a complete set of terrain profiles fit into each processing element without the need for further partitioning. Communications and memory management overhead is minimal and we achieve 90.2% processor utilization with 7.9times speed up compared to serial version. Through our experimental studies, we show that the program is scalable and suits very well for implementing on the CELL BE architecture based on the granularity of computation kernels and memory footprint of the algorithm.
机译:无线电覆盖范围的预测,也称为无线电“听觉能力”,需要对无线电传播损耗进行预测。不规则地形模型(ITM)预测无线电信号的中值衰减与距离的关系以及信号在时间和空间上的可变性。该算法可应用于大量工程问题,以针对应用进行面积预测,例如系统设计,监视和陆地移动系统的初步估计。当无线电发射机处于移动状态时,无线电覆盖范围会动态变化,这需要每秒进行数千次计算的实时性,这可以通过使用多核处理器技术的最新进展来实现。在这项研究中,我们评估了ITM在IBM Cell Broadband Engine(BE)上的性能。我们首先简要介绍一下ITM算法,并介绍其实现的串行和并行执行方式。然后,我们探索如何在目标处理器上详细映射程序。我们在Cell BE上选择消息队列,该消息队列提供了算法的最简单表达,同时能够充分利用硬件资源。完整的代码段和完整的地形轮廓集适合每个处理元素,而无需进一步分区。通信和内存管理的开销最小,与串行版本相比,我们的处理器利用率达到90.2%,速度提高了7.9倍。通过我们的实验研究,我们表明该程序具有可伸缩性,并且基于计算内核的粒度和算法的内存占用量,非常适合在CELL BE架构上实现。

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