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Recommender System: Rating predictions of Steam Games Based on Genre and Topic Modelling

机译:推荐系统:基于类型和主题建模的蒸汽游戏的评级预测

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In this modern society, the majority of e-commerce platform have a recommender system. Recommender system is a popular and powerful way to introduce users with suggestions that they are most probably going to buy or use. The research conducted mainly focuses on implementation of genre-based and topic modeling model in a recommender system to predict rating of games for a user using a public Steam dataset. Both models will also be combined to implement a hybrid recommender system. Our models use KNN algorithm to predict rating of a targeted user. The system is fully implemented in Python programming language. Multiple Python libraries were utilized for data cleaning process. All predicted ratings generated were evaluated and compared to each other. Based on results evaluated, genre-based model outperforms both topic modeling and hybrid models. However, the performance of genre-based model doesn’t outperform the model performance from previous research. Therefore, it can be concluded that genre isn’t a suitable parameter for recommending games.
机译:在这个现代化的社会中,大多数电子商务平台都有推荐制度。推荐系统是一种流行而强大的方式,向用户介绍他们最可能购买或使用的建议。该研究主要侧重于在推荐系统中实施基于流派和主题建模模型,以预测使用公共蒸汽数据集的用户游戏等级。两种模型也将组合以实现混合推荐系统。我们的模型使用KNN算法预测目标用户的评级。该系统以Python编程语言完全实现。用于数据清洁过程的多个Python库。产生的所有预测的评估评估并相互比较。基于评估结果,基于类型的模型优于主题建模和混合模型。然而,基于类型的模型的性能并不优于以前研究的模型性能。因此,可以得出结论,流派不是适合推荐游戏的参数。

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