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Recommender System: Rating predictions of Steam Games Based on Genre and Topic Modelling

机译:推荐系统:基于体裁和主题建模的Steam游戏收视率预测

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In this modern society, the majority of e-commerce platform have a recommender system. Recommender system is a popular and powerful way to introduce users with suggestions that they are most probably going to buy or use. The research conducted mainly focuses on implementation of genre-based and topic modeling model in a recommender system to predict rating of games for a user using a public Steam dataset. Both models will also be combined to implement a hybrid recommender system. Our models use KNN algorithm to predict rating of a targeted user. The system is fully implemented in Python programming language. Multiple Python libraries were utilized for data cleaning process. All predicted ratings generated were evaluated and compared to each other. Based on results evaluated, genre-based model outperforms both topic modeling and hybrid models. However, the performance of genre-based model doesn’t outperform the model performance from previous research. Therefore, it can be concluded that genre isn’t a suitable parameter for recommending games.
机译:在这个现代社会中,大多数电子商务平台都具有推荐系统。推荐系统是一种流行且功能强大的方法,可向用户介绍他们最有可能购买或使用的建议。进行的研究主要侧重于在推荐器系统中实施基于体裁和主题建模的模型,以使用公共Steam数据集为用户预测游戏的评分。两种模型也将结合起来实施混合推荐系统。我们的模型使用KNN算法来预测目标用户的评分。该系统完全以Python编程语言实现。多个Python库用于数据清理过程。评估所有生成的预测等级,并将其相互比较。基于评估的结果,基于体裁的模型优于主题模型和混合模型。但是,基于体裁的模型的性能并没有超过先前研究的模型性能。因此,可以得出结论,体裁不是推荐游戏的合适参数。

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