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Pedagogy-Driven Design of Digital Learning Ecosystems: The Case Study of Dippler

机译:教育学推动的数字学习生态系统设计:Dippler的案例研究

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In most cases, the traditional Web-based learning management systems (e.g. Moodle, Blackboard) have been designed without any built-in support for a preferred pedagogical model or approach. The authors and proponents of such systems have claimed that this kind of inherent "pedagogical neutrality" is a desirable characteristic for a LMS, as it allows teachers to implement various pedagogical approaches. This study is based on an opposite approach, arguing for designing next-generation online learning platforms - so called digital learning ecosystems - with built-in affordances, which promote and enforce desirable pedagogical beliefs, strategies and learning activity patterns while suppressing others. We describe the pedagogy-driven design, development and implementation process of a digital learning ecosystem based on Dippler platform, which was guided by a combination of four contemporary pedagogical approaches: self-directed learning, competence-based learning, collaborative knowledge building and task-centered instructional design models.
机译:在大多数情况下,已经设计了传统的基于Web的学习管理系统(例如Moodle,Blackboard),而没有任何内置的支持优选的教学模型或方法。这些系统的作者和支持者已经声称这种固有的“教学中性”是LMS的理想特征,因为它允许教师实现各种教学方法。本研究基于一种相反的方法,争论设计下一代在线学习平台 - 所谓的数字学习生态系统 - 随着内置的承受,这在抑制他人的同时促进和强制执行理想的教学信仰,策略和学习活动模式。我们描述了基于Dippler平台的数字学习生态系统的教学导向设计,开发和实施过程,这是由四种当代教学方法的组合指导:自我指导学习,基于能力的学习,协作知识建设和任务 - 以中心的教学设计模型为中心。

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