首页> 外国专利> A Self-directed Studying Method and Device on Learning English Alphabets and Words by Playing Edutainment Games Grafting the Merits of the Particularly Designed Cards into the Characters of Studying Machines

A Self-directed Studying Method and Device on Learning English Alphabets and Words by Playing Edutainment Games Grafting the Merits of the Particularly Designed Cards into the Characters of Studying Machines

机译:通过玩娱乐游戏来学习英语字母和单词的自主学习方法和设备,将专门设计的卡片的优点嫁接到学习机的特征中

摘要

PURPOSE: A self-directed studying method and a device on learning English alphabets and words by playing edutainment games grafting the merits of the particularly designed cards into the characters of studying machines are provided to help a gamer to learn English words in playing a battle game. CONSTITUTION: In a self-directed studying method and a device on learning English alphabets and words by playing edutainment games grafting the merits of the particularly designed cards into the characters of studying machines, a login user obtains cyber money(S110) and selects a proper game level in consideration of the English level of the user(S120). The user joins a game room and select a game(S130-S140). The users combines cards and see a hint(S150-S160). If the user combines cards and the combination of the cards satisfies a specific condition, he wins the game(S170).
机译:目的:提供一种通过自主学习的方法和一种通过玩寓教于乐的游戏来学习英语字母和单词的设备,该设备将特别设计的卡片的优点嫁接到学习机的角色中,以帮助游戏玩家在玩战斗游戏时学习英语单词。 。构成:一种通过自主学习的方法和一种通过玩寓教于乐的游戏来学习英语字母和单词的设备,将专门设计的卡片的优点嫁接到学习机的角色中,登录用户获得了网络金钱(S110)并选择了一个合适的方法。考虑用户的英语水平的游戏水平(S120)。用户加入游戏室并选择游戏(S130-S140)。用户组合卡片并看到提示(S150-S160)。如果用户组合纸牌并且纸牌的组合满足特定条件,则他赢得游戏(S170)。

著录项

  • 公开/公告号KR101234290B1

    专利类型

  • 公开/公告日2013-02-22

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR20100041627

  • 发明设计人 손길연;

    申请日2010-05-04

  • 分类号G09B7;G09B19/06;G09B19/22;

  • 国家 KR

  • 入库时间 2022-08-21 16:25:41

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