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A Recording Medium that can be Deciphered withe a Computer in Recording the Self-directed Studying Method to Learn English by the Edutainment Game Integrating the Merits of the Particularly Designed Cards into the Characters of Studying Machines
A Recording Medium that can be Deciphered withe a Computer in Recording the Self-directed Studying Method to Learn English by the Edutainment Game Integrating the Merits of the Particularly Designed Cards into the Characters of Studying Machines
The present invention is level with the level of the user to break away from the traditional rigid and passive learning methods, step by step, breaking down each component of sentence structure to characterize the card has been developed as a special purpose in that sector have described the overall content of the English step-by-step devices utilizing (PC, Wii, electronic dictionaries, language learning machine, PMP, mobile phone) Serious Games (Edutainment Game) to be the natural place to enjoy while learning relates to a computer-readable recording medium recording a new concept self-directed learning how to present a new paradigm for learning English. In other words, have the motivation, self establish learning goals, learning to run based on our self-directed learning how get the most out of your imagination, observation, reasoning, etc. yeonsangryeok the user, and also based on a variety of cognitive linguistics colors, shapes, pictures, sign such a step-by-step learning of English by leveraging, combining the characteristics of the advantages and equipment ( ), specialized Card listed by level by user own computer or themselves and other players and computer war ( ) concentration while playing the game, observant, curious, visualization (visualization), to maximize the competitive effects Training and entertainment of the user (user), as well as an English word meaning and spelling mastery, making an English sentence, writing and translation, listening speaking such a recording medium readable by a computer storing a self-paced learning method through the overall learning and the learning benefits that combine the characteristics of the device specially designed for natural and fun card game that can learn the functional English. ;
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