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Brain Reality Gaming: Concepts, Advances and Current Challenges

机译:脑现实游戏:概念,进步和当前挑战

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摘要

In general, virtual reality and digital games use physical devices so that the user can act on the stimuli on the screen. The innovation, known as neuroreality, is characterized by the alteration of the user's perception through an interface with the human brain. Based on the biology of the user, these interfaces adapt themselves as well as capture the physiological signals that interfere with the way the game's narrative is presents. Here, then, emerges a new field for game designers: the brain reality gaming, which is characterized by the programming of alternative realities that trigger brain circuits and, consequently, trigger emotions and sensations in users, so that, what was thought as if it was something, be perceived as real by the human brain. This paper seeks to explore the main concepts concerned to hedonic design and game design to be able to add the concept and techniques of biofeedback to game mechanics in order to develop even more positive, immersive and challenging experiences.
机译:通常,虚拟现实和数字游戏使用物理设备,使用户可以在屏幕上的刺激作用。作为神经性的创新,其特征是通过与人脑的界面改变用户的感知。基于用户的生物学,这些接口适应自己,并捕获干扰游戏叙述是提供的方式的生理信号。然后,在这里出现了一个新的游戏设计师的新领域:脑现实游戏,其特征在于触发脑电路的替代现实的编程,从而触发用户的情绪和感觉,所以,想像它的想法是某种东西,被人类大脑所识别。本文探讨了夏季设计和游戏设计有关的主要概念,以便能够将生物反馈与游戏机制的概念和技术添加到游戏机制中,以发展更积极,沉浸性和挑战性的体验。

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