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Multi-view (MV) display systems and methods for quest experiences, challenges, scavenger hunts, treasure hunts and alternate reality games
Multi-view (MV) display systems and methods for quest experiences, challenges, scavenger hunts, treasure hunts and alternate reality games
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机译:用于寻求体验,挑战,寻宝游戏,寻宝游戏和替代现实游戏的多视图(MV)显示系统和方法
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摘要
A multi-view display quest system includes a multi-view (MV) display including one or more MV pixels, wherein each MV pixel is configured to emit beamlets in different directions in a beamlet coordinate system; an input node configured to receive a first attribute of a first quest player or of a first viewing zone and, optionally, a second attribute of a second quest player or of a second viewing zone; and a system controller. The system controller defines the first and second viewing zones relative to the MV display in a viewing zone coordinate system, determines a mapping that translates between the viewing zone coordinate system and the beamlet coordinate system, associates first and second quest related contents with the first and second viewing zones based at least on the first and second attributes, and controls the MV display to project first and second images generated from the first and second quest related contents to the first and second quest players at the first and second viewing zones, respectively.
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