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Use of a digital game based tang poetry learning system to improve learning for children in nursery school

机译:基于数字游戏的唐诗学习系统,改善幼儿园儿童学习

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Reading Tang dynasty poetry may improve both character education and language proficiency of children in nursery school. However, Tang poetry is a little abstract and difficult to understand for preschool children. To overcome this difficulty, in our study, a digital Game based Tang Poetry learning system (GTPLS) is developed. An investigation was conducted of 5 to 6 years old children separated into two groups. One group, designated as the T-group, used a traditional learning model and the other, designated as G-group, used the GTPLS model. The traditional learning model of the T-group mainly used the recitation of Tang Poetry from books. The results of this study showed that at the first test conducted for both groups the T-group and the G-group achieved 15% and 65% respectively. At the second test 10% and 90%, The third and forth test results were 25%–100% and 75%–100%. The results show that at least four attempts at the test were required for the T-group to pass the test. However, it only required three attempts for all of the G-group to pass the test and they maintained the same result even for the fourth time of testing.
机译:阅读唐代诗歌可以改善幼儿园儿童的性质教育和语言能力。然而,唐诗是一点抽象,难以理解学龄前儿童。为了克服这种困难,在我们的研究中,开发了一种数字基于唐诗学习系统(GTPLS)。调查为5至6岁的孩子分为两组。一组被指定为T-Group,使用传统的学习模型和另一组指定为G-Group,使用GTPLS模型。 T-Group的传统学习模式主要用于唐诗的朗诗。该研究的结果表明,在对两组进行的第一次试验中,T基团和G-G组分别达到15%和65%。在第二次试验中,第三种和90%,第三种和第三种试验结果为25%-100%和75%-100%。结果表明,T型以通过测试需要至少四次试验。但是,它只需要对所有g-group进行三次尝试来通过测试,并且即使在第四次测试时,它们也保持了相同的结果。

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