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A Learning Analytics Approach in Web-Based Multi-user Learning Games

机译:基于Web的多用户学习游戏中的学习分析方法

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As technology changes, learning games are adapted to target audience and available devices. Analytics methods must keep up with keeping the learner in focus. This work presents the Multi-Touch Learning Game (MTLG) framework, designed to implement cross platform educational games with support for cooperative, collaborative and competitive settings. It shows adaption of a user-centred learning analytics data model, the learning data context model, to fit circumstantial requirements of multi-user settings on a shared device in games implemented using the MTLG framework. A first field study has been conducted, and the results, challenges and lessons learned are discussed.
机译:随着技术的变化,学习游戏适用于目标受众和可用设备。分析方法必须跟上保留学习者的焦点。这项工作介绍了多点触控学习游戏(MTLG)框架,旨在实现跨平台教育游戏,支持合作,协作和竞争环境。它显示了用户居中学习分析数据模型,学习数据上下文模型的适配,以适应使用MTLG框架实现的游戏中共享设备上的多用户设置的间接要求。已经进行了第一个现场研究,讨论了所探讨的结果,挑战和经验教训。

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