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Using Game Engine Technologies for Increasing Cognitive Stimulation and Perceptive Immersion

机译:利用游戏引擎技术来增加认知刺激和感知浸没

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With the development of more user friendly game engine packages and software, detailed cognitive stimulation of procedural activities has now become easier to develop in virtual reality environments. With packages offering built-in visual editors, the amount of labour hours required for the development of specific applications are reduced. This paper considers the use of computer supported game engine technology to provide location independent comprehension and procedural skills learning for built environment education.
机译:随着更多用户友好的游戏引擎软件和软件的开发,在虚拟现实环境中,对程序活动的详细认知刺激现已变得更容易开发。通过提供内置视觉编辑的软件包,减少了特定应用程序所需的劳动时间的数量。本文考虑了使用计算机支持的游戏引擎技术,为建设环境教育提供定位独立的理解和程序技能学习。

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