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A Game-Based Learning Environment Using the ARCS Model at a University Library

机译:使用大学图书馆的弧模型的基于游戏的学习环境

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This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and Android. A questionnaire and performance test was administered to compare game-based and e-learning performance; no significant difference in performance was found between either groups, although three ARCS factors were significantly higher for the experimental group when compared to the control group. Furthermore, subjects in the experimental group were more likely to recognize the effects of the ARCS design when compared to those who used e-learning.
机译:本研究涉及基于基于弧模型的库指令的基于游戏的学习环境的开发和评估,并旨在在iOS和Android等移动平台上运行。管理问卷和性能测试以比较基于游戏和电子学习的表现;在与对照组相比,两组之间没有发现任何群体之间的性能差异显着差异。此外,与使用电子学习的人相比,实验组中的受试者更有可能识别弧设计的影响。

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