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(281) PRESCHOOL CHILDREN IN MIXED-GENDER PAIRS ANIMATING, IMPROVISING, AND CREATING DURING DIGITAL PLAY

机译:(281)在数字播放期间的混合性别对中的学龄前儿童动画,即兴创作和创造

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Gender segregation is a long-standing phenomenon is early childhood classrooms. Preschool children seldom elect to play with peers across gender lines, and when they do, opportunities for participation and resources are often unequal. Yet, less is known about how male and female children interact during play, nor the outcomes of the play, when classrooms include digital technologies.The proposed presentation reports the findings of a recent study of digital play processes and play outcomes of 4- and 5-year-olds interacting in mixed-gender pairs with open-content iPad apps. The research was informed by literature on socio-cultural perspectives on children and their environments, gendered peer play, pretense, improvisation, and the material features of digital technologies used by young children.The theoretical underpinnings of these areas of study were instrumental in conducting close examinations of the interactions of 13 mixed-gender dyadic sessions of young children (a subset of a larger study of 45 dyadic digital play sessions) engaging in digital play with a scene creation app - Puppet Pals HD.
机译:性别隔离是一个长期存在的现象是幼儿教室。学龄前儿童很少选出与性别线条的同伴一起玩,当他们这样做时,参与和资源的机会往往不平等。然而,少了解男性和女性儿童在游戏期间互动的少见,也不是课堂的结果,当时课堂包括数字技术。拟议的介绍报告了最近关于数字播放过程的研究结果和4-和5的发挥成果的研究结果 - 年龄在混合性别对与开放内容iPad应用程序中的互动。文学中关于儿童和环境的社会文化视角的文献,性别同行游戏,假装,即兴创作以及幼儿使用数字技术的材料特征。这些研究领域的理论下面是辅助的幼儿13个混合性别二次课程的相互作用的研究(较大的45个二次数字播放会话的较大研究)与场景创作应用程序 - 傀儡HD。

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