首页> 外文会议>Annual Frontiers in Education Conference Global Engineering >The designing strategy of RGP game-learning under the instruction of multiple intelligence theory
【24h】

The designing strategy of RGP game-learning under the instruction of multiple intelligence theory

机译:多重智能理论教学下RPG游戏学习的设计策略

获取原文

摘要

Multiple Intelligence Theory has innovated and improved the Previous Intelligence Theory. It stressed the multiplity, development, collaboration, diversity and construction of intelligence development. This new perspective of intelligence brings us new inspiration for our designing of game-learning. This paper has analyzed the education superiority of role playing game-learning, and discussed its design flow from the perspective of multi-dimensional intelligence theory. Combing the design flow and the characteristics of role playing game, aiming at constructing an education game environment which can promote the development of Multiple intelligence, We find some designing strategy, such as, the multiplity of people character, the drawing close to lives of game background,the multi-dimension of game content, the multiplity of game behavior pattern, the opening of rules and situations,the multiplity of gamelearning environment and so on. We hope to realize human’s full scale development on the basis of obtaining knowledge through game-learning.
机译:多种智能理论创新和提高了以前的智力理论。它强调了智力发展的多种,发展,协作,多样性和建设。这种智能的新视角为我们的游戏学习设计带来了新的灵感。本文分析了在多维智能理论的角度讨论了游戏学习的教育优势,并讨论了其设计流程。梳理设计流程和角色扮演游戏的特点,旨在构建教育游戏环境,可以促进多种智能的发展,我们找到一些设计策略,如繁多的人物,贴上游戏的生活背景,游戏内容的多维维度,游戏行为模式的多重,规则和情况的开放,游戏记忆环境的多重等等。我们希望在通过游戏学习获得知识的基础上实现人类的全面规模发展。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号