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Real-time interactive performance with computer graphics and computer music

机译:使用计算机图形和计算机音乐实时交互式性能

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This is a report of some applications of human-machine systems and human-computer interaction about experimental multimedia performing arts. The human performer and the computer systems perform computer graphics and computer music interactively in real-time. As the technical point of view, this paper is intended as an investigation of some special approaches: (1) real-time processing and communication system for performing arts, (2) original sensors and pattern detecting techniques, (3) distributed system using many computers for convenience to compose, arrange and perform.
机译:这是对人机系统和人机交互对实验多媒体表演艺术的互动的报道。人力执行者和计算机系统实时地以交互方式执行计算机图形和计算机音乐。作为技术角度来看,本文旨在调查一些特殊方法:(1)用于执行艺术的实时处理和通信系统,(2)原始传感器和模式检测技术,(3)使用许多系统分布式系统计算机为方便地构建,安排和执行。

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