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Assessing the Development of Student Outcomes in Project-based Learning Engineering Design and Entrepreneurship Courses

机译:在基于项目的学习工程设计和创业课程中评估学生成果的发展

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This work-in-progress research paper focusses on comparing changes in students' learning outcomes in engineering design and entrepreneurship courses. Recent national calls to reform undergraduate engineering education has led to extensive research in the identification and development of effective instructional strategies. Project-based learning (PBL) is one instructional strategy that has received empirical and anecdotal support for its ability to instill professional skills in addition to technical content knowledge in engineering graduates. Engineering programs have increasingly adopted PBL in the form of capstone engineering design courses, entrepreneurship courses, and co-curricular experiences. However, PBL is broadly defined in the literature, and as such, these adaptations are often nuanced in their design, structure, and pedagogical approaches; and consequently, may have differing impact on student learning outcomes. Engineering design and entrepreneurship courses are two commonly used avenues in which engineering students are exposed to PBL. In design courses, students often work in teams to complete tasks that lead to devising an engineering solution to a given `real-world' problem. Most, if not all, engineering students gain exposure to PBL via capstone design courses that are often required in the engineering curriculum. In addition to design courses, entrepreneurship courses also expose engineering students to PBL by engaging them in entrepreneurial projects in which students work in teams, often conceptualizing and designing products. While the engineering design process is more focused on the outcome solution to the problem, entrepreneurship design processes tend to emphasize the front end of the design process, specifically opportunity identification and validation. Students engage in customer discovery and develop prototype solutions. Although nuanced, we hypothesize that due to these different approaches, engineering design and entrepreneurship will have varied impact on student learning outcomes. In our presented work, we investigate these differences by examining changes in students' perceived risk-taking abilities, creative self-efficacy, and entrepreneurial self-efficacy in engineering design and entrepreneurship practicum courses. Preliminary results show that entrepreneurial self-efficacy increases in both design and entrepreneurship courses. However, differences in the magnitude of change for its subconstructs are noted between the two courses. In contrast, increase in risk-taking and creative self-efficacy is only found in the entrepreneurship course and not in the engineering design course. Future work will focus on analyzing the pre-post survey data for statistically significant changes.
机译:这份进行中的研究论文专注于比较学生在工程设计和创业课程中学习成果的变化。最近国家改革本科工程教育的呼吁导致了对有效教学策略的识别和开发的广泛研究。基于项目的学习(PBL)是一种教学策略,由于其在工程专业毕业生中除了提供技术内容知识以外,还具有灌输专业技能的能力,因此得到了经验和轶事的支持。工程计划越来越采用顶峰工程设计课程,创业课程和共同课程经验等形式的PBL。然而,PBL在文献中被广泛定义,因此,这些改编通常在其设计,结构和教学方法上有所细微差别。因此,可能会对学生的学习结果产生不同的影响。工程设计和创业课程是工程系学生接触PBL的两种常用途径。在设计课程中,学生通常会团队合作完成任务,从而为给定的“现实世界”问题设计工程解决方案。大多数(如果不是全部)工程专业的学生都可以通过工程课程中经常需要的顶点设计课程来接触PBL。除设计课程外,创业课程还通过使工程专业学生参与创业项目,使他们接触PBL,在创业项目中,学生以团队形式工作,通常是概念化和设计产品。尽管工程设计过程更侧重于解决问题的结果,但是企业家精神设计过程倾向于强调设计过程的前端,特别是机会识别和确认。学生从事客户发现并开发原型解决方案。尽管有细微差别,我们假设由于这些不同的方法,工程设计和创业精神将对学生的学习成果产生不同的影响。在我们提出的工作中,我们通过检查学生在工程设计和企业家实践课程中感知的冒险能力,创造力自我效能和企业家自我效能的变化来研究这些差异。初步结果表明,在设计和创业课程中,企业家的自我效能都有所提高。但是,在两个过程之间,其子结构的变化幅度存在差异。相反,冒险和创造自我效能的提高仅在创业课程中发现,而在工程设计课程中则没有。未来的工作将集中在分析事前调查数据以进行统计上的重大变化。

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