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Adaptive anti-windup controller design for the piano playing robot control

机译:钢琴演奏机器人控制的自适应防饱和控制器设计

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In this paper, an adaptive anti-windup approach is addressed for the controller design of the anthropomorphic piano robot. The implemented anthropomorphic music playing robot has a pair hands and ten fingers. Here, the hands are driving by two linear PMSMs with a common track. According to the analysis of the music note playing, the setting time of the linear PMSM positioning response is the most important factor for the robot playing performance. Due to the limitation of motor driving force, the actuator may fall into the saturated region and lead to the nonlinear situation at each instant of the position commanding. This saturation will cause the positioning response serious delay. A fixed gain anti-windup controller can't match the requirement of a widely positioning control. In order to realize an accurate and rapid position control system, an adaptive anti-windup controller is designed to the velocity control loop of linear motor to cope with the various positioning command. By eliminating the windup situation of the linear motor control, the setting time of positioning response will be shortened and it will make the playing performance smooth and rapid. Through the FPGA-based implementation, by the parallel control structure designing, each palm of the robot has its independent control loop to get the palm's action rapidly and precisely. From the experiments of the prototype, the results have given the verification about the practical control method and the realizable implementation.
机译:在本文中,针对拟人化钢琴机器人的控制器设计提出了一种自适应的抗饱和方法。实施的拟人音乐演奏机器人具有两只手和十个手指。在这里,指针由两个具有相同轨迹的线性PMSM驱动。根据对音符演奏的分析,线性PMSM定位响应的设置时间是影响机器人演奏性能的最重要因素。由于电动机驱动力的限制,致动器可能会落入饱和区域,并在位置指令的每个瞬间导致非线性情况。这种饱和将导致定位响应严重延迟。固定增益抗饱和控制器无法满足广泛定位控制的要求。为了实现精确,快速的位置控制系统,针对线性电动机的速度控制环设计了自适应防饱和控制器,以应对各种定位命令。通过消除线性电动机控制的绕线情况,可以缩短定位响应的设置时间,使演奏性能平稳快速。通过基于FPGA的实现,通过并行控制结构设计,机器人的每个手掌都有其独立的控制环,可以快速,准确地获得手掌的动作。通过样机的实验,结果对实际控制方法和可实现的实现进行了验证。

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