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Modeling Videogames for Mental Mapping in People Who Are Blind

机译:为盲人心理映射建模视频游戏

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Mental maps allow users to acquire, codify and manipulate spatial information, as they are schematics that guide behavior and help to deal with spatial problems by providing solutions. This is to say that mental or cognitive maps involve processes of spatial reasoning. The purpose of this work was to design a videogame development model to serve as a framework for designing videogames to help learners who are blind to construct mental maps for the development of geometric-mathematical abilities and orientation and mobility (O&M) skills.
机译:心理图使用户能够获取,编码和处理空间信息,因为它们是指导行为并通过提供解决方案来帮助解决空间问题的示意图。这就是说心理图或认知图涉及空间推理的过程。这项工作的目的是设计一个视频游戏开发模型,作为设计视频游戏的框架,以帮助盲人学习者构建用于发展几何数学能力以及定向和移动性(O&M)技能的思维导图。

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