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Modeling Videogames for Mental Mapping in People Who Are Blind

机译:盲目的人们的模拟视频游戏

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Mental maps allow users to acquire, codify and manipulate spatial information, as they are schematics that guide behavior and help to deal with spatial problems by providing solutions. This is to say that mental or cognitive maps involve processes of spatial reasoning. The purpose of this work was to design a videogame development model to serve as a framework for designing videogames to help learners who are blind to construct mental maps for the development of geometric-mathematical abilities and orientation and mobility (O&M) skills.
机译:心理贴图允许用户获取,编码和操作空间信息,因为它们是指导行为的原理图,通过提供解决方案来处理空间问题。这就是说,心理或认知地图涉及空间推理的过程。这项工作的目的是设计一种视频游戏开发模型,可以作为设计视频游戏的框架,以帮助盲目的学习者构建用于建立心理贴图,以实现几何数学能力和方向和移动性(O&M)技能。

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