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Virtual Touch Screen 'VIRTOS' Implementing Virtual Touch Buttons and Virtual Sliders using a Projector and Camera

机译:使用投影机和相机实现虚拟触摸屏“VirtOS”实现虚拟触摸按钮和虚拟滑块

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We propose a large interactive display with virtual touch buttons and sliders on a pale-colored flat wall. Our easy-to-install system consists of a front projector and a single commodity camera. A button touch is detected based on the area of the shadow cast by the user's hand; this shadow becomes very small when the button is touched. The shadow area is segmented by a brief change of the button to a different color when a large foreground (i.e., the hand and its shadow) covers the button region. Therefore, no time consuming operations, such as morphing or shape analysis, are required. Background subtraction is used to extract the foreground region. The reference image for the background is continuously adjusted to match the ambient light. Our virtual slider is based on this touch-button mechanism. When tested, our scheme proved robust to differences in illumination. The response time for touch detection was about 150 ms. Our virtual slider has a quick response and proved suitable as a controller for a Breakout-style game.
机译:我们提出了一个大型交互式展示,在浅色扁平墙上的虚拟触摸按钮和滑块。我们易于安装的系统包括前置投影机和单个商品相机。基于用户手扩展的阴影区域检测按钮触摸;当触摸按钮时,这种阴影变得非常小。当大型前景(即,手及其阴影)覆盖按钮区域时,荫区域通过短暂的按钮到不同颜色的不同颜色来分割。因此,不需要耗时耗时的操作,例如变形或形状分析。背景减法用于提取前景区域。连续调整背景的参考图像以匹配环境光。我们的虚拟滑块基于此触摸按钮机制。在测试时,我们的方案证明了对照明的差异有稳健。触摸检测的响应时间约为150毫秒。我们的虚拟滑块具有快速响应,并证明适合作为突破式游戏的控制器。

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