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Interacting with Public Displays for Informal Learning: Design Issues and First Experiences

机译:与公共展示互动以进行非正式学习:设计问题和初体验

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Digital displays have become ubiquitous and can be found in many public spaces, also as information panels in schools. However, the use of such displays is often reduced to mere information depiction, enhanced by an option to keep the information up to date. The objective of this work is to evaluate whether such public displays can also be used for instructional means, providing users new interactive experiences with applications for collaboration and gamified learning. For this, we enhanced existing approaches to allow students for collaborative interaction with their own smartphones and developed first games to evaluate the user experience. In this paper, we present the details of this approach and results of a first user evaluation.
机译:数字显示器已经无处不在,并且可以在许多公共场所找到,也可以作为学校的信息面板。但是,此类显示的使用通常被简化为单纯的信息描述,并通过选择使信息保持最新状态而得到增强。这项工作的目的是评估这种公共展示是否也可以用于教学手段,为用户提供新的交互体验以及协作和游戏化学习的应用程序。为此,我们增强了现有方法,使学生能够与自己的智能手机进行协作交互,并开发了第一款游戏来评估用户体验。在本文中,我们介绍了此方法的详细信息以及首次用户评估的结果。

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