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A Study on Collaborative and Competitive Strategies of Learners Used in an Educational Game

机译:教育游戏中学习者的协作和竞争策略研究

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Interactions between learners, especially collaborative interactions and their effect on learning achievements, are a topic of interest in the research area of learning. With the emergence of educational games as teaching tools another type of interaction comes into focus: Competitive interaction between learners. But the advantages and pitfalls of competitive interactions for teaching subjects are still unknown. This paper presents a beginning effort to tackle that challenge. We describe a digital learning version of a concentration game that can be played collaboratively or competitively by two learners. Afterwards, we sketch and evaluate a strategy model which focusses on the identification of collaborative and competitive strategies learners might apply while playing the game.
机译:学习者之间的互动,特别是协作互动及其对学习成绩的影响,是学习研究领域中一个有趣的话题。随着教育游戏作为教学工具的兴起,另一种互动形式成为关注焦点:学习者之间的竞争性互动。但是,竞争性互动对于教学主题的优势和陷阱仍然未知。本文提出了应对这一挑战的初步努力。我们描述了一个专注游戏的数字学习版本,该游戏可以由两个学习者协作或竞争地玩。然后,我们草绘并评估一个策略模型,该模型专注于识别学习者在玩游戏时可能应用的协作和竞争策略。

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