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Cognitively inspired artificial bipedal humanoid gait generation

机译:认知灵感的人工双模型人形步态一代

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The biomechanical gait is a complex and robust task that demands little conscious effort of an individual to perform. This article proposes a methodology for artificially generating a bipedal humanoid gait pattern for the knee and hip leg joints in the sagittal plane. The lower limbs movement is divided into three complementary patterns of movement, each with a specific function, which can be modulated individually and superposed to compose a gait pattern. This strategy is based on the potential field navigation algorithm concept [1] and the architecture for its application is based on the AuRA cognitive architecture [2]. The methodology was validated using a MATLAB implementation of a simplified kinematic model of the legs movements. The results show movement patterns close to the biomechanical ones at the joints. When applied to the kinematic model, those movement patterns generate feet trajectories that are consistent to the biomechanical gait both in shape and amplitude. The strategy was also embedded in a microcontrolled prototype, revealing low computational demands as well as another view for the generated movement.
机译:生物力学步态是一种复杂且强大的任务,要求个人有意识地进行个人的表现。本文提出了一种用于人工生成膝盖和髋关节在矢状平面中的双层人形步态图案的方法。下肢运动被分成三个互补的运动模式,每个互补模式具有特定的功能,其可以单独地调节并叠置以构成步态模式。该策略基于潜在的现场导航算法概念[1],其应用程序的架构基于Aura认知体系结构[2]。使用MATLAB实现验证了方法的简化运动模型的腿部运动。结果表明,接头处的生物力学靠近的运动模式。当应用于运动学模型时,那些运动模式产生脚轨迹,该轨迹与生物力学步态一致的形状和幅度。该策略还嵌入在微控制原型中,揭示了低计算需求以及产生运动的另一个视图。

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