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Motion synthesis from stochastically encoded motion primitives for anthropomorphic robotic arm

机译:拟人化机械臂随机编码运动原语的运动合成

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Imitation learning is an efficient framework that allows anthropomorphic robotic arms to synthesize human like movements. However, the synthesis of the exactly same movements as learned ones is not helpful in real environments since the environments are different from the one where the movements were learned. For instance, a robotic arm learns the movement of manipulating an object by observing a human manipulating the object. This movement that is precisely same as learned one cannot be reused in the new situations since the the locations of the object are varied. Therefore, synthesis of a movement that not only looks natural and but also is adaptive to the new environment is necessary for the anthropomorphic robotic arm that completes a specific task. This paper describes a novel approach to synthesizing natural movements for the anthropomorphic robotic arm based on the maintained demonstrations given by its human partners. The anthropomorphic robotic arm is trained through kinesthetic demonstrations by its human partner, encodes the demonstrations into stochastic models, and synthesizes new movements dependent on the current environment. The proposed approach designs the objective function which evaluates the similarity between the synthesized movement and maintained demonstration, and the satisfaction of being kinematically constrained to the environment. The movement that maximizes this objective function can be found, and consequently the anthropomorphic robotic arm can reproduce the adaptive movement to the current environment such that it can accomplish a specific task.
机译:模仿学习是一种有效的框架,可让拟人化的机械臂合成人类般的动作。但是,与学习到的动作完全相同的动作的合成在实际环境中无济于事,因为环境与学习动作的环境不同。例如,机械臂通过观察人类操纵物体来学习操纵物体的运动。由于对象的位置是变化的,因此与学习到的动作完全相同的动作无法在新的情况下重复使用。因此,对于完成特定任务的拟人化机械臂,不仅要看起来自然而且要适应新环境的动作的合成是必要的。本文根据人类合作伙伴给出的持续演示,描述了一种拟人化机械臂自然运动合成的新方法。拟人化机械臂由其人类伙伴通过运动演示进行训练,将演示编码为随机模型,并根据当前环境合成新的动作。所提出的方法设计了目标函数,该目标函数评估了合成运动与保持的演示之间的相似性,以及在运动学上受环境约束的满意度。可以找到使该目标功能最大化的运动,因此,拟人化机械臂可以将适应性运动复制到当前环境中,从而可以完成特定任务。

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