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Joint Representation of Primitive and Non-primitive Objects for 3D Vision

机译:3D Vision原始和非原始对象的联合表示

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The use of structural information in 3D scanning is becoming more and more popular. However, most approaches exploit this structural information either in the form of geometric primitives (mostly planes) or known rigid bodies, but not both. We overcome this limitation and propose an object representation that combines primitive and non-primitive objects using one unified formulation that is based on signed distance fields. Object pose manifolds are introduced to represent the rigid movement of primitives and non-primitives in a natural way. We show that different components of volumetric scanning, such as global trajectory optimization or geometry completion and denoising, benefit from our formulation.
机译:3D扫描中的结构信息的使用变得越来越受欢迎。然而,大多数方法以几何基元(主要是平面)或已知的刚体形式利用这种结构信息,但不是两者。我们克服了这个限制,并提出了一种对象表示,它使用基于符号距离字段的一个统一的制定来结合原始和非原始对象。引入物体姿势歧管以自然的方式代表基元和非基元的刚性运动。我们显示体积扫描的不同组成部分,例如全局轨迹优化或几何完成和去噪,受益于我们的配方。

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