首页> 外文会议>International conference on artificial intelligence in education >Repairing Disengagement in Collaborative Dialogue for Game-Based Learning
【24h】

Repairing Disengagement in Collaborative Dialogue for Game-Based Learning

机译:修复基于游戏学习的协作对话中的脱离接触

获取原文

摘要

Successfully promoting engagement within learning environments is a subject of increasing attention within the AI in Education community. Evidence is mounting that game-based learning environments hold great potential to engage students, but disengaged behavior is still observed. Devising adaptive strategies to re-engage students in the learning task is a key open research question. Toward that end, this paper examines the collaborative behavior of pairs of middle school students solving game-based computer science problems. We examine the dialogue moves that were used by a more engaged learner to repair a partner's disengagement and consider the implications that these strategies may have for designing collaborative game-based learning environments.
机译:成功地促进学习环境中的参与是AI in Education社区中日益引起关注的主题。越来越多的证据表明,基于游戏的学习环境具有吸引学生的巨大潜力,但仍观察到不敬业的行为。制定适应性策略以使学生重新参与学习任务是一个关键的开放性研究问题。为此,本文研究了成对的中学生解决基于游戏的计算机科学问题的协作行为。我们研究了更多参与型学习者用来修复合作伙伴脱离接触的对话动作,并考虑了这些策略对设计基于游戏的协作学习环境可能产生的影响。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号