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HasTA: Hasta Training Application Learning Theory Based Design of Bharatanatyam Hand Gestures Tutor

机译:Hasta:Hasta培训应用学习理论基于Bharatanatyam手势导师的设计

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Hastas (Hand Gestures) are key elements in any of the Indian Classical dance forms. They have both functional aspects and an aesthetic appeal during Nritta (pure dance) performances. In this paper we report a pilot study conducted to understand what is the desired teaching-learning experience for teaching the Hastas as perceived by the students and the instructors. Based on these need analysis we propose a design for developing a mobile application "HasTA", as a Bharatanatyam gesture tutor. The design of the various elements in the tutor applies multimedia-learning principles to develop the learner interface. A proposed instructional strategy to use this application has essential 3 phases: demo - practice - perfect. An idea of a Blender Game Engine (BGE) based Demo, Practice and Perfect module in the application by integrating Kinect or web cam is discussed.
机译:Hastas(手势)是任何印度古典舞蹈形式的关键要素。他们在NRITTA(纯舞蹈)表演中具有功能方面和美学呼吁。在本文中,我们报告了一个试点研究,了解了解学生和教师所感知到哈斯塔斯的所需教学体验是什么。基于这些需求分析,我们提出了一种开发移动应用程序“Hasta”的设计,作为Bharatanatyam手势导师。导师中各种元素的设计适用多媒体学习原则来开发学习者界面。拟议的使用本申请的教学策略具有必要的3个阶段:演示 - 实践 - 完美。讨论了通过集成Kinect或Web CaM在申请中基于搅拌机游戏引擎(BGE)的演示,实践和完美模块的想法。

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