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Use of digital amp;#x2018;Guess Who Board Gameamp;#x2019; in teaching English

机译:使用Digital‘猜猜谁博赛游戏’英语教学中

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This paper describes the development of an educational computer game that is based on the board game ‘Guess Who’ and can be used as a tool for learning English. An initial version of the game has already been used from several educators. In view of this, the game has been extended to an upgraded version, which encompasses additional features and may be used by teachers as an authoring tool in order to create dynamically new languages and monitor students' progress concerning their level of knowledge on a specific language.
机译:本文介绍了一个教育计算机游戏的发展,该计算机游戏是基于棋盘游戏的“猜测谁”,可以用作学习英语的工具。游戏的初始版本已经从几个教育工作者中使用。鉴于此,该游戏已扩展到升级版本,该版本包含其他功能,并且可以由教师用作创作工具,以便创建动态新语言并监控学生对特定语言的知识水平的进展。

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