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Design of a flash-based 3D game to motive active learning and inspire teamwork on inter-campus competition

机译:基于Flash的3D游戏设计,旨在激发主动学习并激发校园间比赛的团队合作精神

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This research aims to design an innovative flash-based game for introducing traditional campus competition in Taiwan, called Mei-Chu Game. Most of the cultural and historical backgrounds were saved in different forms, such as images and documents. In this research, we converted those data and old forms into electronic forms, such as Three-Dimensional (3D) models and multimedia games. In addition, with the actual competitive environment of Mei-Chu Game, this research was combining the factor of competition with our educational game. Through the features of 3D instructional method and competition, we hope that can keep students' high motivation and promote students to do active learning even out of class in their lifelong.
机译:这项研究旨在设计一种创新的基于Flash的游戏,以介绍台湾的传统校园比赛,称为Mei-Chu Game。大多数文化和历史背景以不同的形式保存,例如图像和文档。在这项研究中,我们将这些数据和旧形式转换为电子形式,例如三维(3D)模型和多媒体游戏。此外,结合美楚游戏的实际竞争环境,本研究将竞争因素与我们的教育游戏相结合。我们希望通过3D教学方法和竞赛的特点,保持学生的积极性,并促进他们终身学习,甚至在课外学习。

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