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Dynamic Stepping on Unknown Obstacles With Upper-Body Compliance and Angular Momentum Damping From the Reaction Null-Space

机译:从反应零空间对具有上身顺应性和角动量阻尼的未知障碍物的动态踩踏

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Contact destabilization after an impact that occurs at high-speed, e.g. when a robot steps on an obstacle of unknown height, can be tackled by injecting angular momentum damping for a short time interval immediately after the impact. This is done by making use of the motion from within the reaction null-space (RNS). The angular momentum damping results in an appropriate arm motion that stabilizes the contacts. An impact at high-speed occurs when the stepping time is very short. In this case, conventional controllers cannot handle the reaction stemming from the swing leg dynamics. A general whole-body controller is designed that makes use of the relative angular acceleration control component to inject the angular momentum damping. The proposed control method is robust; it can deal with obstacles of various height and inclination without altering the feedback gains. The controller is fast since iterative optimization is avoided. The performance is examined via a simulated dynamic stepping.
机译:高速(例如)高速撞击后接触失稳当机器人踩到未知高度的障碍物时,可以在撞击后短时间内通过注入角动量阻尼来解决。这是通过利用反应零空间(RNS)内的运动来完成的。角动量阻尼会导致适当的手臂运动,从而稳定触点。当步进时间很短时,会发生高速冲击。在这种情况下,常规控制器无法处理由摆腿动态产生的反应。设计了一种通用的全身控制器,该控制器利用相对的角加速度控制组件来注入角动量阻尼。所提出的控制方法是鲁棒的。它可以处理各种高度和倾斜度的障碍物,而不会改变反馈增益。控制器是快速的,因为避免了迭代优化。通过模拟的动态步进来检查性能。

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