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Interaction Techniques in Three-Dimensional Virtual Environments Based on Games to Support Chronic Diseases Treatment: A Systematic Review

机译:基于支持慢性病治疗的游戏的三维虚拟环境中的交互技术:系统综述

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Games have quickly risen in culture, as well as serious games, which in addition to providing entertainment, also play the role of teaching resources. At the same time, the lack of information in children in relation to Diabetes has caused this disease to be treated with neglect. This paper presents the results of a Systematic Review on interaction and immersion strategies applied in Virtual Environments based on games or Virtual Reality proposed for children and adolescents in the context of the treatment of chronic diseases such as Diabetes. From the results obtained with the SR, it was possible to identify the main techniques that were applied to design the user-centered design project, including the experience of the stakeholders and their needs.
机译:游戏在文化中迅速兴起,严肃的游戏除了提供娱乐外,还起到教学资源的作用。同时,由于儿童缺乏有关糖尿病的信息,导致该疾病的治疗被忽视。本文介绍了针对儿童和青少年在治疗慢性疾病(例如糖尿病)中提出的基于游戏或虚拟现实的虚拟环境中的交互和沉浸策略的系统综述。从SR获得的结果中,可以确定用于设计以用户为中心的设计项目的主要技术,包括利益相关者的经验及其需求。

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