首页> 外文会议>IEEE/RSJ International Conference on Intelligent Robots and Systems;IROS 2009 >Stable whole-body motion generation for humanoid robots to imitate human motions
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Stable whole-body motion generation for humanoid robots to imitate human motions

机译:稳定的全身运动产生,以仿人机器人模仿人体运动

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This work presents a methodology to generate dynamically stable whole-body motions for a humanoid robot, which are converted from human motion capture data. The methodology consists of the kinematic and dynamical mappings for human-likeness and stability, respectively. The kinematic mapping includes the scaling of human foot and Zero Moment Point (ZMP) trajectories considering the geometric differences between a humanoid robot and a human. It also provides the conversion of human upper body motions using the method in. The dynamic mapping modifies the humanoid pelvis motion to ensure the movement stability of humanoid whole-body motions, which are converted from the kinematic mapping. In addition, we propose a simplified human model to obtain a human ZMP trajectory, which is used as a reference ZMP trajectory for the humanoid robot to imitate during the kinematic mapping. A human whole-body dancing motion is converted by the methodology and performed by a humanoid robot with online balancing controllers.
机译:这项工作提出了一种为类人机器人生成动态稳定的全身运动的方法,该运动是从人体运动捕获数据转换而来的。该方法包括分别针对人的相似性和稳定性的运动学和动力学映射。运动映射包括考虑人形机器人与人之间的几何差异的人脚和零矩点(ZMP)轨迹的缩放。它还提供了使用的方法来转换人体上半身的运动。动态映射修改了类人动物的骨盆运动,以确保从运动学映射转换而来的类人动物全身运动的运动稳定性。此外,我们提出了一种简化的人体模型来获得人体ZMP轨迹,该轨迹可作为类人机器人在运动学映射过程中模仿的参考ZMP轨迹。通过该方法可以转换人的全身舞蹈动作,并由具有在线平衡控制器的人形机器人执行。

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