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Game design workshop to develop computational thinking skills in teenagers with Autism Spectrum Disorders

机译:游戏设计研讨会,旨在发展自闭症谱系障碍青少年的计算机思维能力

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Computational Thinking (CT) has been described as the use of abstraction, automation and analysis skills for problem solving, thus becoming a set of fundamental skills for the 21st century. Many initiatives have emerged to promote early development of CT skills. However, to date, there are no studies in which CT is developed in minority groups, such as individuals with Autism Spectrum Disorders. In this paper we present the design and evaluation of a Game Design Workshop aimed at teenagers with Autism Spectrum Disorders. An analysis of the artifacts produced by the participants of a pilot offering of the workshop was performed using a rubric for CT skills acquisition. The results showed that the participants, all of them with high-functioning autism and no previous experience with programming, acquired intermediate level skills related to CT.
机译:计算思维(CT)被描述为使用抽象,自动化和分析技能来解决问题,因此成为21世纪的一组基本技能。已经出现了许多促进CT技能早期发展的举措。但是,迄今为止,尚无针对少数群体(例如自闭症谱系障碍患者)发展CT的研究。在本文中,我们介绍了针对自闭症谱系障碍青少年的游戏设计工作室的设计和评估。使用用于CT技能获取的标题对工作坊试点产品的参与者产生的工件进行了分析。结果表明,所有参与者都具有高自闭症功能且以前没有编程经验,他们获得了与CT相关的中级技能。

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