首页> 美国卫生研究院文献>Journal of Sport and Health Science >Does playing a sports active video game improve object control skills of children with autism spectrum disorder?
【2h】

Does playing a sports active video game improve object control skills of children with autism spectrum disorder?

机译:玩运动型视频游戏是否可以改善自闭症谱系障碍儿童的对象控制技能?

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

BackgroundActive video games (AVGs) encourage whole body movements to interact or control the gaming system, allowing the opportunity for skill development. Children with autism spectrum disorder (ASD) show decreased fundamental movement skills in comparison with their typically developing (TD) peers and might benefit from this approach. This pilot study investigates whether playing sports AVGs can increase the actual and perceived object control (OC) skills of 11 children with ASD aged 6–10 years in comparison to 19 TD children of a similar age. Feasibility was a secondary aim.
机译:背景技术主动视频游戏(AVG)鼓励全身运动来交互或控制游戏系统,从而为技能发展提供了机会。自闭症谱系障碍(ASD)的儿童与通常发育的同伴(TD)相比,其基本运动技能有所降低,可能会从这种方法中受益。这项前瞻性研究调查了运动AVG是否可以提高11名6-10岁ASD儿童的实际和感知对象控制(OC)技能,而不是19岁的TD儿童。可行性是次要目标。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号