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An Educational Game About Math and Magic

机译:关于数学和魔术的教育游戏

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摘要

This paper presents a mobile game to be played by fifth and sixth grade students during their free time, to improve the knowledge they obtain at school. The game uses a unique story and various interaction mechanisms (e.g., drawing on the screen, tilting the phone) to take the focus away from the educational aspects, so that the players feel like they are playing, not studying. User tests have been performed, showing that most students improved their knowledge and providing feedback for future developments.
机译:本文介绍了一个五年级和六年级学生在空闲时间玩的手机游戏,以提高他们在学校获得的知识。该游戏使用独特的故事和各种交互机制(例如,在屏幕上绘画,倾斜手机)来将注意力从教育方面转移开来,从而使玩家感到自己在玩而不是学习。已经进行了用户测试,表明大多数学生提高了他们的知识并为未来的发展提供了反馈。

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