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A fast Algorithm of Gaussian filtering for three-dimensional Surface Topography

机译:高斯滤波的三维表面形貌快速算法

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The 2D Gaussian filter was realized in approximation method. A fast algorithm of 2D Gaussian filtering is presented to determine the reference surface for 3D surface topography. The 2D Gaussian filter can be separated into two 1D Gaussian filters, an x-direction Gaussian filter and a y-direction Gaussian filter. A 1D Gaussian filter can be implemented approximately by the cascaded moving average filters. More cascaded moving average filters result in higher filtering accuracy. A recursive algorithm for 2D Gaussian filtering is deduced from a moving average algorithm. This algorithm requires only some simple mathematical operations such as addition, subtraction and a small number of multiplications, so that it has considerable computational efficiency which is very important for 3D surface topography measurement.
机译:二维高斯滤波器是通过近似方法实现的。提出了一种2D高斯滤波的快速算法,以确定3D表面形貌的参考表面。 2D高斯滤波器可分为两个1D高斯滤波器,即x方向高斯滤波器和y方向高斯滤波器。一维高斯滤波器可近似由级联移动平均滤波器实现。级联的移动平均滤波器越多,滤波精度越高。从移动平均算法推导了用于二维高斯滤波的递归算法。该算法仅需要一些简单的数学运算,例如加法,减法和少量乘法运算,因此它具有相当大的计算效率,这对于3D表面形貌测量非常重要。

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