首页> 外文会议>Artificial intelligence in education >A Teachable-Agent Arithmetic Game's Effects on Mathematics Understanding, Attitude and Self-efficacy
【24h】

A Teachable-Agent Arithmetic Game's Effects on Mathematics Understanding, Attitude and Self-efficacy

机译:可教代理算术游戏对数学理解,态度和自我效能的影响

获取原文
获取原文并翻译 | 示例

摘要

A teachable-agent arithmetic game is presented and evaluated in terms of student performance, attitude and self-efficacy. An experimental pre-post study design was used, enrolling 153 3rd and 5th grade students in Sweden. The playing group showed significantly larger gains in math performance and self-efficacy beliefs, but not in general attitude towards math, compared to control groups. The contributions in relation to previous work include a novel educational game being evaluated, and an emphasis on self-efficacy in the study as a strong predictor of math achievements.
机译:提出了一种可教学的算术游戏,并根据学生的表现,态度和自我效能进行了评估。使用了实验后的前期学习设计,在瑞典招收了153名3年级和5年级学生。与对照组相比,游戏组在数学成绩和自我效能感信念上表现出明显更大的进步,但对数学的总体态度却没有。与以前的工作有关的贡献包括正在评估一种新颖的教育游戏,并强调研究中的自我效能感是数学成绩的有力预测指标。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号