首页> 外文会议>2018 IEEE Conference on Virtual Reality and 3D User Interfaces >Visually-Induced Motion Sickness Reduction via Static and Dynamic Rest Frames
【24h】

Visually-Induced Motion Sickness Reduction via Static and Dynamic Rest Frames

机译:通过静态和动态静止框架减少视觉诱发的晕动病

获取原文
获取原文并翻译 | 示例

摘要

Visually-induced motion sickness (VIMS), also known as cyber-sickness, is a major challenge for wide-spread Virtual Reality (VR) adoption. VIMS can be reduced in different ways, for example by using high-quality tracking systems and reducing the user's field of view. However, there are no universal solutions for all situations, and a wide variety of techniques are needed in order for developers to choose the most appropriate options depending on their needs. One way to reduce VIMS is through the use of rest frames-portions of the virtual environment that remain fixed in relation to the real world and do not move as the user virtually moves. We report the results of two multi-day within-subjects studies with 44 subjects who used virtual travel to navigate the environment. In the first study, we investigated the influence of static rest frames with fixed opacity on user comfort. For the second study, we present an enhanced version of rest frames that we call dynamic rest frames, where the opacity of the rest frame changes in response to visually perceived motion as users virtually traversed the virtual environment. Results show that a virtual environment with a static or dynamic rest frame allowed users to travel through more waypoints before stopping due to discomfort compared to a virtual environment without a rest frame. Further, a virtual environment with a static rest frame was also found to result in more real-time reported comfort than when there was no rest frame.
机译:视觉诱发的晕动病(VIMS),也称为网络疾病,是广泛采用虚拟现实(VR)的主要挑战。可以通过不同的方式来减少VIMS,例如通过使用高质量的跟踪系统并减少用户的视野。但是,没有针对所有情况的通用解决方案,并且需要多种技术来使开发人员根据他们的需求选择最合适的选项。减少VIMS的一种方法是使用虚拟环境的其余帧部分,这些部分相对于现实世界保持固定,并且不会随着用户的虚拟移动而移动。我们报告了两个多天的主题内研究的结果,这些研究涉及44位使用虚拟旅行导航环境的受试者。在第一项研究中,我们调查了固定不透明度的静态休息框架对用户舒适度的影响。对于第二项研究,我们提出了休息框的增强版本,我们将其称为动态休息框,其中,随着用户虚拟越过虚拟环境,休息框的不透明度会随着视觉感知的运动而变化。结果显示,与没有休息框的虚拟环境相比,具有静态或动态休息框的虚拟环境使用户由于不舒服而可以在停下来之前经过更多的航路点。此外,与没有休息框时相比,还发现具有静态休息框的虚拟环境可带来更多的实时报告舒适性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号