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VIRTUAL GAME APPARATUS AND METHOD BASED ON UBIQUITOUS MOTION AWARENESS
VIRTUAL GAME APPARATUS AND METHOD BASED ON UBIQUITOUS MOTION AWARENESS
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机译:基于泛用运动感知的虚拟游戏设备和方法
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摘要
The virtual game device based on movement understanding in ubiquitous environment is provided, upward/downward movement is applied to and is necessary, the game applied by the acceleration of the snapshot of hand. It include: that attachment type first node (30) its measurement position change and the speed of a player pass through 3 axle sensors changes and the transmission measurement data in radiofrequency signal based on the virtual game device for moving understanding; The speed of one attachment type secondary nodes (40), measurement position change and a player are changed by the sensor after the RF data for receiving transmission and the transmission measurement data in radiofrequency signal; One meeting point (20) receives radiofrequency signal, transmits from attachment type first node and attachment type secondary nodes; One situation processing server (10) analysis of data, is entered and the data of transimiison analysis are to game file.
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