Novel gaming networks, devices, and systems for enabling game play on wireless,mobile gaming devices based on the location of the device are described. A mobilegaming device can be used for wagering game play when the device is physicallypresent in an authorized game play zone in a gaming environment and is used by anauthorized and verified user. A gaming environment is divided into zones whereina zone either allows wagering game play on a device or does not. A zone has multipletransmitters that transmit security signals that are detectable by a mobiledevice at all times while the device is in the zone. An appropriate wireless communicationstandard can be used to transmit the security signal, such as near-field magneticcommunication. The device has at least one user identification and authenticationmechanism to ensure that only an authorized user is using the device. The deviceis disabled if it does not receive a security signal within a predetermined timeperiod.
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